Corruption Of Champions Image Pack Download

For quite a while I’ve thought it would be fun to have a game similar to Fenoxo’s amazing Corruption of Champions where the player could be captured by slavers and then subsequently roleplay the experience of being “trained” by their captor. Think SlaveMaker, but with the roles reversed.

Corruption of Champions II is a game under active development by Savin & crew. The Version History contains a log of what has been added or changed in the game over time. Before asking a question, please see Frequently Asked Questions or you can check out the Walkthrough. You can support the development of CoC2 through. Corruption Of Champions Mod Image Pack 1982 Winnebago Service Manual. Which you can download online or read from a CD, and printed manuals, which you can bring. Knight Rider Legacy Huth, Joe download Z-Library. Download books for free.

There are certainly a number of games that contain excellent BDSM content. CoC and SlaveMaker do, obviously, and there are also quite a number of games at TFGamesSite and HypnoPics Collective , including another major inspiration for this project called Through Sophie’s Eyes. But none of them went as in depth as I would have liked on the psychological experience of becoming sexually submissive.

Well, a few months ago I decided that if I wanted to see such a thing exist, I’d just have to make it happen myself. I briefly considered making something in RAGS or Adrift or TADS or one of the other interactive fiction engines, or just making a web application, but in the end three things drove my choice to modify Fenoxo’s CoC engine:

1. By trade I’m a php developer who specializes in bugfixing, refactoring, and extending other peoples code, and I’m pretty good at it. I’m less good at open ended design — I tend to get distracted and let feature creep get the best of me.

2. While there are certain things I do like about interactive fiction engines (mostly that the player has to specifically type the actions they want to take, making the choices they make have a very personal feel to them), Corruption of Champions is pretty much the interface and overall game experience that I would like to see attached to my slave training concept.

3. I probably don’t have the free time to develop this idea into the full experience it deserves to be. After all, even if I get a fully realized prisoner experience completed, the psychology of being a prisoner/slave is far more interesting when there is a whole world of things you can do if you escape. By building on the CoC engine there is the potential that Fenoxo might want to roll my code into his game as an additional activity that his players could engage in, and thus that full world of other things to do would already exist.

In any case, I’ve now completed the basic proof of concept. I’ve built a framework on top of a CoC build from June 2012 which supports player capture, life in prison (i.e. an alternate camp menu for when the player is captured), and a fairly complex yet easily extendable system for defining captor NPCs and the events the player will experience while imprisoned by them. Unfortunately, my day job is about to go into crunch time so for now the I have to take a break from the project.

However, before I do post my work for others to enjoy, I’ve sent this proof of concept build to Fenoxo. I am definitely hoping he will decide he wants to use it, but if he doesn’t I want to give him the choice of how the demo of my work is presented. It currently is built as add on content to his game, so should he not want to use it I will want to respect any wishes he may have regarding stripping out content and features that I am currently using to help present the proof of concept. In any case, I’ll update when I can.

Overview:
There are many, many worlds.One, called Mareth, was perhaps the heart of them all. Cracks in the space between worlds, called portals, all seemed to lead there. Many portals led to Mareth, but none left it.
One sacrifice came from the village of Ingnam. This so-called ‘Champion’ was but a pawn in the village elders’ long plot to extend their lives, but the Champion escaped her fate by beating back the demons’ minions waiting on the other side of the portal, and set out on a one woman crusade to bring an end to the Demon menace once and for all. That was a year ago, and a world away.You have never heard of a world called Mareth, nor a village named Ingnam. Nearly a year ago, you set off on your own, leaving your former life behind to seek your fortunes on the wild frontier — a year of traveling, exploring, fighting, and surviving alone. You’ve earned yourself a little coin in your travels, enough to book passage to the furthest reaches of the known world: the Frost Marches.​
Thread Updated: 2021-06-27
Release Date: 2021-06-26
Developer: Savin/Salamander Studios Patreon
Censored: 0.4.2
OS: Windows, Android
Language: English
Photography

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0.4.2 Patch Notes:

  • Atugia has a BUNCH of new sex scenes and talks! (By Gardeford!)
  • New Undermountain enemy encounter: Kobolds! (By B!)
  • New NPC in the Mallachite Temple: Rune! (By BubbleLord, coded by Squishy!)
  • Senja now has much-expanded interactions if you chose to give her a smooch before! (By me and Tobs)
  • Miko’s old scenes now fully account for her pregnancy. (Thanks, Tobs!)
  • New Busts: Rune and Kobold headshots (by Moira)
  • New CGs: Brint x Atugia by Moira, and Lyric gettin’ fucked by DCL.
  • Map navigation should feel snappier now!
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